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Old Sep 16, 2005, 08:31 AM // 08:31   #21
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+4 -100

edit to add : i cant make one word posts , sorry i forgot .. mmm what can i say .. yeah green runes would be cool !!!!

more atributes , less health .. good !
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Old Sep 16, 2005, 10:14 AM // 10:14   #22
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Quote:
Originally Posted by Tactical-Dillusions
Balance? Every idea that ever gets implemented gives everyone the same opportunities.
If they did implement them, they wouldn't add them to PvE only because that would be an imbalance.
However, by forcing everything in the game to work in PvE AND PvP they are putting quite large limitations on the PvE game... there are skills that work great in PvE yet are for all intensive purposes useless in PvP so I don't see how PvE only items would cause a problem.
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Old Sep 16, 2005, 05:24 PM // 17:24   #23
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oh I got it! lets nerf PvE even more!

When the bosses die, they drop Pre-id' armor that has a superior rune in it, that salvages 100% of the time,

lol and just to make it completely irritating, make it always be the primary attribute of the boss monsters profession...

Woot a superior...energy storage...WTF!?

I just had a cool idea what if bosses dropped a piece of unique looking armor, that had a set amount of stats(al on par with drak's forge armor), a minor rune of the classes primary (that can't be changed out) and dropped precustomized for the person who could loot it.
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Old Sep 16, 2005, 09:37 PM // 21:37   #24
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Quote:
Originally Posted by John Bloodstone
However, by forcing everything in the game to work in PvE AND PvP they are putting quite large limitations on the PvE game... there are skills that work great in PvE yet are for all intensive purposes useless in PvP so I don't see how PvE only items would cause a problem.
What do skills that work great in PvE and not PvP have to do with this thread?
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Old Sep 17, 2005, 04:53 AM // 04:53   #25
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I would like to pick up a bosses armor and have it customized to me that way we can have hundreds of choices for the same stats. I could run w/ plate from an alo seed or plate from a worm imagine combinations. Of course they would require the same materials and cost to customize it for the sink but it would add a much larger visual selection and meta game for collecting them all.
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Old Sep 17, 2005, 04:59 AM // 04:59   #26
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I'm gonna have to agree, this is a horrible and bad and stupid idea. Stop belching out every thing that pops into your mind as if it's good.
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Old Sep 17, 2005, 02:12 PM // 14:12   #27
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Quote:
Originally Posted by Bast
I'm gonna have to agree, this is a horrible and bad and stupid idea. Stop belching out every thing that pops into your mind as if it's good.
If you're not going to bring anything new to the table then don't bother posting your short sighted comments.

Last edited by johnnylange; Sep 17, 2005 at 02:21 PM // 14:21..
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